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Mechanics

For the discussion of how to create, balance, and implement mechanics.
Topicsort iconRepliesViewsCreatedLast reply
Wrap Around world VS traditional maps
13
1808 by larienna
10/14/2010 - 16:09
by drktron
12/09/2010 - 11:41
Writing AI, is very very hard :(
9
2457 by X3M
11/24/2015 - 03:18
by X3M
05/12/2016 - 09:52
WW2 pacific Intelligence
0
1576 by larienna
09/23/2013 - 14:22
n/a
Yes, yet another combat resolution mechanic
3
1148 by Browncoatone
01/15/2011 - 18:29
by scottbalmes
01/17/2011 - 11:35
Yokai Haunting: Double-sided Card game mechanic
8
1948 by shazarin
08/20/2015 - 21:56
by shazarin
08/24/2015 - 04:10
You are in a Maze of Twisty Little Passages all Alike
7
2474 by Toa Lewa
02/05/2014 - 15:11
by pelle
02/08/2014 - 03:49
Zen Flower Showdown (nontransitive dice)
0
926 by fecundity
03/19/2009 - 21:37
n/a
Zomb... AI Movement Mechanic
15
1924 by SuperioR
05/10/2011 - 02:40
by SuperioR
06/12/2011 - 03:09
Zomb... Traitor Mechanic
15
1942 by SuperioR
04/26/2011 - 14:18
by bonsaigames
05/03/2011 - 09:14
Zombie army game idea
0
684 by NewbieDesigner
01/27/2012 - 11:33
n/a
Zombie Fort! (school project) Mechanics
16
1783 by skittlesloli
11/09/2012 - 17:31
by Orangebeard
11/19/2012 - 14:55
Zones_Abstract Approach to my card game design
4
1004 by NomadArtisan
02/09/2013 - 14:23
by NomadArtisan
02/09/2013 - 19:37
[Card Game] Selecting wich creatures are beign attacked
0
744 by ptkaisen
09/14/2011 - 16:31
n/a
[Dungeon Crawl] I may have encumbered my system with to many cards...
10
1714 by Mortimer
10/16/2016 - 17:58
by saluk
10/27/2016 - 16:44
[Dungeon Crawl] Weapons and Combat
14
3101 by Mortimer
12/03/2015 - 01:45
by bottercot
04/30/2018 - 13:14
[Feedback Wanted] Hexagonal Tiles
9
1512 by keirion
07/07/2016 - 18:22
by keirion
07/10/2016 - 16:49
[Help] How do I get hidden info flowing between players?
10
1511 by dhavalmistry
11/14/2016 - 18:01
by dhavalmistry
11/16/2016 - 11:46
[Libra/Card Game] Alternative Win Conditions?
2
981 by 3XXXDDD
03/31/2012 - 14:18
by 3XXXDDD
04/01/2012 - 16:25
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by Dr. Radut