Skip to Content
 

Mechanics

TopicRepliessort iconViewsCreatedLast reply
Battleground: Fantasy Warfare design
0
2267 by Mr.K
10/21/2009 - 15:47
n/a
What do you think of my "Battle Resolution System v1.1,1.2,1.3"?
0
2053 by Arvin
10/09/2009 - 04:27
n/a
Multiplying actions for a better realism
0
1579 by larienna
09/02/2009 - 18:04
n/a
Mechanic of the Day: Turtling, 8.24.09
0
1506 by KrinkleChip
08/24/2009 - 09:13
n/a
Mechanic of the Day: Bash The Leader, 8.21.09
0
1391 by KrinkleChip
08/21/2009 - 12:42
n/a
Mechanic of the day: Wagering, 8.19.09
0
1522 by KrinkleChip
08/19/2009 - 15:16
n/a
Mechanic of the Day is back!! Auctions, 8.18.09
0
1687 by KrinkleChip
08/18/2009 - 13:29
n/a
Mechanics for a fighting card game
0
2530 by Smoking
07/06/2009 - 11:01
n/a
Allow acting in a wresling game
0
1470 by larienna
04/08/2009 - 10:11
n/a
Zen Flower Showdown (nontransitive dice)
0
1608 by fecundity
03/19/2009 - 21:37
n/a
Cutting down the number of units (like in games of thrones)
0
1687 by larienna
01/19/2009 - 12:29
n/a
Investigation(part 3) From deduction to info search
0
1754 by larienna
12/16/2008 - 13:14
n/a
Combat system I am thinking about
0
1970 by larienna
09/23/2008 - 09:44
n/a
Paperclip Sliders - thank you for the advice!
0
1986 by monica99
08/07/2008 - 19:24
n/a
No New Posts
No New Posts
New Posts
New Posts
Hot Thread (No New)
Hot Thread (No New)
Hot Thread (New)
Hot Thread (New)
Sticky Thread
Sticky Thread
Locked Thread
Locked Thread
Syndicate content


by Dr. Radut