Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Melee/Ranged/Magic accuracy vs target, question |
8
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3100 |
by devaloki 06/28/2014 - 04:08 |
by devaloki 07/05/2014 - 04:47 |
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Wind Direction as a Mechanic |
8
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4235 |
by RyanRay 04/14/2014 - 11:42 |
by JewellGames 06/18/2015 - 12:32 |
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looking for example mechanisms |
8
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2452 |
by donut2099 02/18/2014 - 05:35 |
by marksweep 02/20/2014 - 00:11 |
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An RPS Strategy card Mechanism |
8
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3199 |
by larienna 11/28/2013 - 14:13 |
by vonklaude 01/17/2014 - 05:14 |
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Combat/Micro managing issues |
8
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1746 |
by Tbone 11/23/2013 - 02:05 |
by Tbone 11/23/2013 - 14:39 |
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What Are Your Favourite Combat Mechanics? |
8
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2027 |
by saiyanslayer 10/30/2013 - 17:15 |
by JewellGames 11/01/2013 - 07:14 |
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Running around the board like in Talisman and Relic |
8
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2786 |
by larienna 10/21/2013 - 13:48 |
by pelle 11/05/2013 - 07:53 |
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How to keep track of profits in game |
8
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1758 |
by Ecarots 10/05/2013 - 21:57 |
by questccg 10/06/2013 - 23:07 |
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A new way to manage fog of war with recon units |
8
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2336 |
by larienna 09/24/2013 - 19:30 |
by larienna 09/27/2013 - 09:26 |
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Preventing a unlucky draw to ruin the game |
8
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1773 |
by Oripy 08/22/2013 - 18:45 |
by Estoyyoda 08/28/2013 - 08:37 |
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how to implement sense of cooperation in card games? |
8
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1670 |
by kodokijo 08/20/2013 - 05:32 |
by radioactivemouse 08/30/2013 - 20:49 |
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Mass Army Combat Mechanic |
8
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1981 |
by chann23 07/26/2013 - 18:33 |
by Ecarots 08/26/2013 - 17:59 |
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Game combat mechanics dungeon crawling co-op board game. |
8
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2949 |
by czman 07/09/2013 - 11:06 |
by StagCutlery 07/10/2013 - 19:25 |
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Need scoring solution |
8
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1570 |
by Traz 07/04/2013 - 21:38 |
by Traz 07/07/2013 - 22:30 |
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My game, Triumph, needs more engaging combat |
8
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1987 |
by Squinshee 06/26/2013 - 19:52 |
by Squinshee 07/16/2013 - 21:52 |
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Using mechanics from other games |
8
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2008 |
by gwalcmai98 05/24/2013 - 12:39 |
by Itsdan 06/18/2013 - 18:39 |
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Emotional impact |
8
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1420 |
by czman 04/17/2013 - 16:07 |
by czman 04/18/2013 - 18:52 |
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Fantasy Combat Mechanic. Too simple, too complex, or just right? |
8
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1703 |
by ThisIsMyBoomstick 04/11/2013 - 20:54 |
by ThisIsMyBoomstick 04/13/2013 - 15:13 |
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Buying units in secrecy? |
8
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1873 |
by deFunkt29 03/21/2013 - 18:23 |
by deFunkt29 03/23/2013 - 15:48 |
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Random-mode |
8
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1599 |
by questccg 01/07/2013 - 22:38 |
by pelle 01/10/2013 - 12:58 |
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How-to implement Quests |
8
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1680 |
by questccg 09/30/2012 - 16:49 |
by questccg 10/02/2012 - 20:26 |
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Traveling Minstrel Game - Player interaction and dice roll system |
8
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2056 |
by Greggatron 05/06/2012 - 13:40 |
by MarkKreitler 05/10/2012 - 18:16 |
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Military phase on Empire building game::: Any thoughts or feedback would be really appreciated |
8
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2050 |
by Morgothrond 04/05/2012 - 01:22 |
by Morgothrond 04/06/2012 - 09:27 |
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Skirmish Game Order/Turns |
8
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2527 |
by ReluctantPirateGames 01/08/2012 - 22:29 |
by NomadArtisan 01/12/2012 - 12:47 |
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How to take the micro out of managing - any ideas? |
8
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1223 |
by omni989 11/27/2011 - 14:02 |
by omni989 12/01/2011 - 14:30 |
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