Topics in Game Design
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Topic | Replies | Views | Created | Last reply | |
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Looking to form a board game designers group in Kansas |
7
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3442 |
by compman 10/14/2015 - 17:46 |
by compman 10/23/2016 - 01:40 |
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The Importance of Design in the Playtesting Process |
13
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3257 |
by craigsoup 11/04/2015 - 12:58 |
by polyobsessive 01/14/2016 - 12:55 |
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Pick Up + Deliver Themes? |
7
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2590 |
by el Traveem 11/28/2015 - 13:45 |
by el Traveem 12/04/2015 - 04:22 |
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Juice + P.V.P Arena + Supapowas + W.O.E War Of Elementals |
0
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1868 |
by grayzybird 02/11/2016 - 12:44 |
n/a | |
Artwork and Artist |
14
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2799 |
by northgun 03/10/2016 - 14:35 |
by northgun 03/14/2016 - 16:39 |
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Artist available |
2
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2005 |
by Gabe 03/11/2016 - 16:44 |
by Fuucha 03/12/2016 - 01:26 |
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Any interest in video interviews with publishers and designers? |
8
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2142 |
by Gabe 04/06/2016 - 21:06 |
by Gabe 04/07/2016 - 14:19 |
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Co-designer issues. Advice needed. |
3
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2059 |
by Mrtwills 05/10/2016 - 13:09 |
by richdurham 05/10/2016 - 22:31 |
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What Games Use Tactical Combat in Minimalist Ways? |
16
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3678 |
by jasongreeno 05/13/2016 - 21:06 |
by radioactivemouse 05/19/2016 - 04:13 |
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Using a deck of cards or dice roll with results lists? |
24
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3208 |
by Willem Verheij 06/11/2016 - 20:00 |
by Willem Verheij 06/29/2016 - 18:11 |
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20 Years, 20 Lessons. An interesting article on card design by Mtg's Mark Rosewater. |
6
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4489 |
by JewellGames 06/13/2016 - 15:30 |
by lucyda 07/25/2016 - 08:19 |
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What do you like to see in dice combat, and what do you hate? |
16
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3472 |
by Willem Verheij 07/05/2016 - 09:36 |
by Willem Verheij 07/17/2016 - 04:27 |
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When a problem is too hard to explain |
20
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2577 |
by X3M 08/13/2016 - 19:28 |
by X3M 08/21/2016 - 07:05 |
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Addictive games, why (not) (!)(?) |
16
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3632 |
by X3M 08/22/2016 - 18:37 |
by Rick L 04/13/2017 - 02:02 |
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Card Games - what are you looking for? |
8
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2106 |
by Kirkatronics 09/18/2016 - 11:13 |
by Mr. ShinyObject 09/19/2016 - 05:09 |
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How to keep a large area of effect (or Possibility Space) for abilities in card games? |
2
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2536 |
by larienna 09/30/2016 - 11:08 |
by larienna 10/23/2016 - 23:06 |
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I'm speaking at indiecade |
7
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2097 |
by McTeddy 10/08/2016 - 01:57 |
by Kirkatronics 10/10/2016 - 04:57 |
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Discussing the interviews on Board Game Design Lab |
2
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1700 |
by Rick L 01/04/2017 - 11:16 |
by Rick L 01/04/2017 - 13:30 |
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How do you design? |
35
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5528 |
by krone9 02/04/2017 - 06:31 |
by polyobsessive 04/25/2017 - 10:30 |
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How do you define that a game has depth? |
25
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3549 |
by larienna 03/11/2017 - 19:05 |
by lewpuls 04/11/2017 - 10:05 |
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Would you play an open world board game? |
75
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8680 |
by Gabe 03/27/2017 - 19:22 |
by The Odd Fox 07/26/2017 - 01:19 |
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Non game-design design books I recommend |
2
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2778 |
by tikey 05/17/2017 - 14:52 |
by let-off studios 05/19/2017 - 16:24 |
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Should every game of considerable length have a quick run-through section |
5
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1930 |
by cloa513 07/21/2017 - 20:15 |
by Super-Tooned 07/22/2017 - 02:09 |
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Victory First Game Design |
2
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2099 |
by Alex Lockhart 08/22/2017 - 12:04 |
by spaff 08/22/2017 - 17:23 |
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Who are the best game designers? |
13
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3483 |
by Gabe 10/16/2017 - 12:24 |
by X3M 10/19/2017 - 15:36 |
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