I was dealt a *dramatic blow* because my "Marketing Expert" had decided to no longer offer marketing resources. Specifically I was hoping to have a group of over 5,000+ gamers (that was the resource) I could pitch my game to.
On the *positive* side of things, making some changes to the game, I was able to drop the Funding Goal from $25,000 to $15,000! Wow! That is a lot!
This was partially because I did not need to pay the Marketing Expert (10%) and I made some concessions with the artwork (and created stretch goals if gamers want all unique artwork, it will cost +$5,000 funding).