Mechanics
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Topic | Replies | Views | Created | Last reply | |
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How to manage blocked retreat |
3
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2369 |
by larienna 03/28/2014 - 13:46 |
by McTeddy 03/28/2014 - 16:02 |
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Random production system: Making it fair and strategic |
2
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2479 |
by larienna 03/20/2014 - 08:49 |
by larienna 03/20/2014 - 16:14 |
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Need Help with Combat Mechanics! |
7
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2543 |
by Westmaas 03/12/2014 - 16:44 |
by Westmaas 03/17/2014 - 00:00 |
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FACTIONS Tabletop Game: RULEBOOK |
0
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2287 |
by Wolfy288 03/15/2014 - 20:16 |
n/a | |
Improving Combat Rules |
15
|
2407 |
by questccg 09/30/2013 - 19:12 |
by Gimbal 03/10/2014 - 03:56 |
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RPS and Pokemon |
5
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1873 |
by questccg 03/07/2014 - 21:11 |
by questccg 03/08/2014 - 20:50 |
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Limited to one Choice? |
4
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1888 |
by X3M 03/03/2014 - 18:24 |
by X3M 03/05/2014 - 09:59 |
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What Makes or Breaks a Tabletop Miniatures Game |
15
|
13355 |
by Toa Lewa 02/03/2014 - 12:13 |
by schattentanz 03/03/2014 - 04:53 |
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Interaction with Independent Factions |
9
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2519 |
by Jerry 02/27/2014 - 13:45 |
by baberahamlincoln 02/28/2014 - 17:49 |
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2 Additions?: Health // Altitude |
3
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2193 |
by X3M 02/19/2014 - 11:49 |
by X3M 02/28/2014 - 03:57 |
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looking for example mechanisms |
8
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2447 |
by donut2099 02/18/2014 - 05:35 |
by marksweep 02/20/2014 - 00:11 |
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You are in a Maze of Twisty Little Passages all Alike |
7
|
3173 |
by Toa Lewa 02/05/2014 - 15:11 |
by pelle 02/08/2014 - 03:49 |
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PvP Combat Deckbuilder? |
3
|
3627 |
by Kamon 02/07/2014 - 01:01 |
by larienna 02/07/2014 - 17:08 |
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A mechanic to resolve cards |
12
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2744 |
by RPotter 02/03/2014 - 00:30 |
by JollyJoel 02/03/2014 - 09:53 |
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4 Goddesses |
7
|
2208 |
by RGaffney 01/27/2014 - 01:54 |
by RGaffney 02/02/2014 - 10:56 |
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Grass or Sand |
5
|
2048 |
by X3M 01/31/2014 - 08:00 |
by X3M 02/01/2014 - 07:49 |
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Strategies on drawing cards |
5
|
1923 |
by JollyJoel 01/31/2014 - 11:57 |
by JollyJoel 02/01/2014 - 06:52 |
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Alternate Arkham Horror-type stat system? |
14
|
3395 |
by Evil ColSanders 01/23/2014 - 06:13 |
by larienna 01/31/2014 - 09:59 |
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Betting mechanic for racing game? |
2
|
2449 |
by EdWedig 01/30/2014 - 22:26 |
by RGaffney 01/31/2014 - 03:51 |
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Automation |
9
|
3349 |
by RGaffney 01/27/2014 - 04:33 |
by pelle 01/30/2014 - 10:26 |
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Time track mechanic in Worker placement game |
3
|
2151 |
by CourageousGecko 01/21/2014 - 14:43 |
by CourageousGecko 01/29/2014 - 22:29 |
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Speeding up the game |
5
|
2021 |
by ruy343 01/27/2014 - 13:51 |
by ruy343 01/28/2014 - 15:41 |
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Hockey board game |
6
|
2800 |
by Viking300 01/27/2014 - 23:24 |
by Pure Stats 01/28/2014 - 11:41 |
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Runic magic mechanic |
14
|
2250 |
by devaloki 01/27/2014 - 17:03 |
by devaloki 01/27/2014 - 23:38 |
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Different ways to divvy up starting resources |
5
|
1991 |
by Inari7 01/24/2014 - 08:35 |
by ruy343 01/25/2014 - 22:32 |
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