Mechanics
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Topic | Replies | Views | Created | Last reply![]() | |
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Resource harvesting Mechanic |
0
|
1994 |
by larienna 01/26/2011 - 17:37 |
n/a | |
Rotating card in a deck building mechanic |
9
|
2302 |
by larienna 01/23/2011 - 12:16 |
by larienna 01/26/2011 - 16:17 |
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Small Volume Production |
0
|
1442 |
by Board Game Mfg.er 01/26/2011 - 12:35 |
n/a | |
The Decisionless Rondel |
6
|
2659 |
by schmanthony 01/20/2011 - 13:56 |
by SiddGames 01/25/2011 - 02:33 |
|
pirate movement mechanic |
2
|
1599 |
by drktron 01/20/2011 - 12:54 |
by drktron 01/22/2011 - 23:14 |
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Conflicting Action Selection |
4
|
1723 |
by dnddmdb 01/18/2011 - 16:53 |
by dnddmdb 01/18/2011 - 17:49 |
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Adding non-territorial expansion to a game |
6
|
2214 |
by larienna 01/14/2011 - 17:12 |
by larienna 01/18/2011 - 08:13 |
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Yes, yet another combat resolution mechanic |
3
|
2013 |
by Browncoatone 01/15/2011 - 18:29 |
by scottbalmes 01/17/2011 - 11:35 |
|
Strategic dice fest mechanic |
5
|
1895 |
by larienna 01/14/2011 - 17:22 |
by Louard 01/16/2011 - 12:21 |
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alternative to a spinner |
1
|
1800 |
by oinkfly 01/14/2011 - 09:52 |
by Dralius 01/14/2011 - 10:16 |
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Non-transitive dice and "rock-paper-scissors" |
10
|
4330 |
by Blake 02/05/2009 - 12:11 |
by Blake 01/03/2011 - 13:17 |
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Randomness of Card Battles over Dice Battles.... european no luck mechanics? |
6
|
1925 |
by Redcomet 12/27/2010 - 23:19 |
by simons 12/30/2010 - 13:19 |
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Hidden mechanic suggestions (targeting a specific player) |
9
|
1915 |
by SuperioR 12/08/2010 - 14:09 |
by larienna 12/19/2010 - 14:24 |
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Making a system for Enemy Strength |
2
|
2070 |
by ArtCastanon 12/16/2010 - 13:25 |
by Casamyr 12/16/2010 - 18:31 |
|
creating cards |
14
|
2247 |
by Ritichi 11/28/2010 - 01:15 |
by Ritichi 12/11/2010 - 11:35 |
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Wrap Around world VS traditional maps |
13
|
3177 |
by larienna 10/14/2010 - 16:09 |
by drktron 12/09/2010 - 11:41 |
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Combat system |
5
|
2155 |
by irdesigns510 12/06/2010 - 15:24 |
by irdesigns510 12/07/2010 - 19:45 |
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Need some ideas for a mechanic |
10
|
2243 |
by genericm 12/04/2010 - 23:34 |
by irdesigns510 12/06/2010 - 23:11 |
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How to balance stats? |
13
|
7235 |
by releppes 10/07/2010 - 21:17 |
by stubert 12/06/2010 - 12:41 |
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Last player disadvantage |
6
|
2002 |
by simons 12/05/2010 - 13:52 |
by DogBoy 12/06/2010 - 12:37 |
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Hidden information suggestions needed |
7
|
1964 |
by innuendo 12/02/2010 - 19:05 |
by tridagam 12/05/2010 - 16:40 |
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An alternative to bonus that cancel each other |
4
|
2037 |
by larienna 11/30/2010 - 21:40 |
by irdesigns510 12/01/2010 - 20:57 |
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How to simulate waking the dragon? |
10
|
2143 |
by EdWedig 11/24/2010 - 20:41 |
by tridagam 11/28/2010 - 16:37 |
|
Action names in a science-fiction game |
11
|
2344 |
by simons 11/04/2010 - 18:37 |
by tridagam 11/28/2010 - 15:48 |
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Tracking score - different options |
8
|
4258 |
by kornelijepetak 11/23/2010 - 18:54 |
by rcjames14 11/25/2010 - 01:44 |
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