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Mechanics

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Hidden Movement: What Makes it Cool?
[Page 1, 2]
36
934 by Jacob
04/16/2024 - 19:40
by questccg
4 hours 13 min ago
I need a 5th category of encounters
7
321 by larienna
04/21/2024 - 09:15
by larienna
18 hours 56 min ago
Worker placement, Role selection and Action cards: Is it the same thing?
11
602 by larienna
04/03/2024 - 10:27
by larienna
04/06/2024 - 23:49
In need of some IDEAS concerning a "Battle" System
15
1150 by questccg
03/02/2024 - 16:30
by questccg
03/19/2024 - 21:00
How to avoid quarterbacking in an adventure game
7
637 by larienna
03/07/2024 - 17:19
by larienna
03/13/2024 - 09:57
Will....this die roll work?
11
899 by X3M
02/16/2024 - 07:16
by X3M
02/19/2024 - 20:52
Is there names for common dice rolls or other mechanism?
7
802 by larienna
02/12/2024 - 15:37
by questccg
02/14/2024 - 22:52
Some turn-based strategy works like real-time strategy
4
2383 by larienna
10/30/2023 - 14:18
by X3M
10/31/2023 - 14:37
Simultaneous Interactive Movement
5
1704 by Taavet
10/19/2023 - 01:25
by X3M
10/21/2023 - 07:43
What to do to avoid POWER-CREEP?!
15
2212 by questccg
01/30/2023 - 00:53
by questccg
09/11/2023 - 15:04
Something between a board and a card game?
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126
11377 by X3M
03/28/2023 - 19:10
by X3M
09/07/2023 - 12:55
Adapting 18XX for solitaire play: Making bold modifications
12
1977 by larienna
08/17/2023 - 14:25
by larienna
08/22/2023 - 10:09
Health tracking on cards that go back into a deck
19
1490 by X3M
03/31/2023 - 07:12
by X3M
04/02/2023 - 15:18
What is the purpose of delayed game openings?
5
1172 by larienna
03/27/2023 - 00:05
by larienna
03/29/2023 - 09:37
Big Bad Effects and Possible End Game Scoring Effects
10
1147 by MarkD1733
03/07/2023 - 23:47
by questccg
03/26/2023 - 18:18
How to make one on one combat strategic?
18
1431 by larienna
03/10/2023 - 12:26
by larienna
03/14/2023 - 05:39
Help! Simple Dice Allocation Combat
14
1450 by Westmaas
02/06/2023 - 17:17
by X3M
02/07/2023 - 23:32
Rule variations. Also building hierachies
6
913 by kj
01/23/2023 - 12:54
by kj
01/23/2023 - 21:11
Balancing stock market risk and reward
22
1634 by larienna
12/27/2022 - 08:00
by larienna
01/03/2023 - 06:18
Combat system: Stats RPS VS Roll vs TN
17
1858 by larienna
10/17/2022 - 10:25
by larienna
10/25/2022 - 10:00
Production Facilities (bug free?)
7
1027 by X3M
10/23/2022 - 17:12
by X3M
10/24/2022 - 16:54
Squads
0
845 by X3M
09/28/2022 - 12:46
n/a
Strategy Points instead of Action Points
12
1425 by X3M
09/19/2022 - 07:03
by X3M
09/25/2022 - 23:11
seeking set collection ideas
0
1103 by NewbieDesigner
09/14/2022 - 09:26
n/a
Short question about hitting moving targets, or attack while moving
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72
5404 by X3M
07/13/2022 - 17:17
by X3M
09/12/2022 - 10:38
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by Dr. Radut