Well this will be a bit of a "mysterious" BLOG entry. I have a military Card Game that I am working on with two (2) Factions. That's about as generic as it can be. Hehehe.
I had the idea of an "ATTACK" Value in the TOP-LEFT-HAND corner... But as I continued to design, I realized that instead of JUST "ATTACK" I could have several SUITS (Attack, Heal, Repair, etc. etc.)
My ISSUE is figuring out WHICH "suits" would be appropriate for the game.
A HEART could be HEAL. A SPADE could be REPAIR, a STAR could be ATTACK...


