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Mechanics

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Tile movement mechanics ?
3
2693 by mongoosedog
11/30/2014 - 12:39
by mongoosedog
12/01/2014 - 16:27
Differences between combat types
12
3656 by Garwyx
10/31/2014 - 05:25
by Garwyx
12/01/2014 - 14:18
Deckbuilding card removal mechanic advice
4
2186 by dameonunleashed
11/14/2014 - 12:46
by JewellGames
11/16/2014 - 05:20
Throwing dice to overcome a defense threshold rock paper scissors-style
4
2146 by Garwyx
11/13/2014 - 10:45
by X3M
11/14/2014 - 14:53
Finished Course Ruler, Clockwork Armada
4
1942 by Game_Fleet
10/28/2014 - 17:04
by Game_Fleet
11/11/2014 - 09:39
board effect cards for spaaaace
6
2498 by mongoosedog
11/08/2014 - 09:26
by mongoosedog
11/09/2014 - 09:44
best way to break simultaneous bid tie
14
3447 by NewbieDesigner
11/03/2014 - 10:45
by Beggarking
11/05/2014 - 23:13
Deck builder 4X
3
3065 by Mzum
11/04/2014 - 00:34
by larienna
11/05/2014 - 10:17
Point based win conditions
6
2111 by mongoosedog
10/28/2014 - 08:45
by mongoosedog
10/29/2014 - 07:56
A change in taking cover
11
2785 by X3M
10/06/2014 - 05:22
by X3M
10/27/2014 - 09:32
Piece Capture mechanic
1
2319 by MarkP1981
10/26/2014 - 22:37
by RyanRay
10/26/2014 - 23:00
Games Designers should all play.
5
2262 by rpghost
10/23/2014 - 14:30
by Word Nerd
10/26/2014 - 11:50
Ever seen this mechanic before?
10
3135 by RyanRay
07/27/2014 - 23:19
by RyanRay
10/20/2014 - 17:53
Simple, RPS-like mechanic
16
3058 by admiral142
10/07/2014 - 16:13
by admiral142
10/20/2014 - 16:56
When is something too complex?
21
5016 by Experimental Designs
08/20/2014 - 02:48
by Archimedes42
10/20/2014 - 01:36
Strategy in a racing game - quantitative cards mechanic
0
7644 by T hardy
10/17/2014 - 03:26
n/a
Dodge vs Block mechanics for turn based combat system
[Page 1, 2]
46
10594 by devaloki
09/14/2014 - 01:29
by X3M
10/17/2014 - 01:43
Combat System without dice
12
3694 by Tbone
10/03/2014 - 12:17
by Tbone
10/16/2014 - 13:42
Minor Combat System?
5
2044 by el Traveem
10/12/2014 - 15:18
by Jarec
10/15/2014 - 10:35
Combining Action-based turns and resource/deadline management
2
2079 by JuKarasawa
10/14/2014 - 08:58
by JuKarasawa
10/15/2014 - 08:11
End game triggers/problems
10
2509 by Carl G
10/11/2014 - 01:37
by Beggarking
10/13/2014 - 23:28
Custom Turn Structure
1
1968 by Tbone
10/09/2014 - 00:27
by X3M
10/09/2014 - 12:52
Cooperation incentives in game mechanics?
3
2211 by JuKarasawa
10/01/2014 - 14:12
by JuKarasawa
10/07/2014 - 09:45
Bidding on Semi-Secret Items
9
2646 by RyanRay
09/28/2014 - 16:03
by RyanRay
10/05/2014 - 11:57
Detection and spotting mechanics
15
2991 by Experimental Designs
09/21/2014 - 04:23
by Experimental Designs
10/04/2014 - 15:10
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by Dr. Radut