Mechanics
- Login to post new content in the forum.
Topic | Replies | Views | Created | Last reply![]() | |
---|---|---|---|---|---|
herding mechanic? |
6
|
1542 |
by NewbieDesigner 09/19/2019 - 14:14 |
by questccg 09/23/2019 - 16:40 |
|
Reducing handling for Action Points |
2
|
1379 |
by X3M 09/12/2019 - 17:30 |
by X3M 09/13/2019 - 17:19 |
|
Five Nights at Freddy's Board Game - Electricity |
6
|
1390 |
by bottercot 09/09/2019 - 17:06 |
by bottercot 09/12/2019 - 14:49 |
|
Coop adventure game, how about making monsters recurrent? |
5
|
1431 |
by larienna 09/11/2019 - 11:27 |
by larienna 09/12/2019 - 12:12 |
|
Doing something cool with Top Trumps? |
15
|
2273 |
by Tim Edwards 09/01/2019 - 16:18 |
by apeloverage 09/10/2019 - 17:25 |
|
Crazy Idea: "Build your own space opera" board game |
14
|
2120 |
by larienna 08/10/2019 - 09:32 |
by Jay103 09/04/2019 - 16:04 |
|
A survey for my game. |
13
|
1627 |
by PG-Developement 08/25/2019 - 16:55 |
by Jay103 08/30/2019 - 12:01 |
|
How to make a game without direct opposition interesting |
12
|
2193 |
by larienna 08/19/2019 - 07:56 |
by larienna 08/27/2019 - 11:45 |
|
Help find words for non-English versions |
4
|
1298 |
by mue114 08/08/2019 - 23:48 |
by Fobs 08/18/2019 - 01:47 |
|
We are hiring a game designer |
14
|
1993 |
by fillofillo 08/06/2019 - 05:22 |
by X3M 08/14/2019 - 08:46 |
|
How many cards? |
39
|
3632 |
by PG-Developement 07/23/2019 - 11:42 |
by PG-Developement 08/10/2019 - 09:20 |
|
Want feedback on an encounter resolution mechanism |
7
|
1495 |
by larienna 07/20/2019 - 11:16 |
by larienna 07/23/2019 - 12:48 |
|
Should Victory Points have Meaning? |
10
|
1413 |
by Jet 07/10/2019 - 10:12 |
by Jet 07/11/2019 - 21:34 |
|
Any games with rock-paper-scissors-like mechanics? |
5
|
2272 |
by Drion22 06/27/2019 - 22:18 |
by wob 06/30/2019 - 09:17 |
|
Monster Keep — Removing Player Elimination |
20
|
2998 |
by questccg 06/02/2019 - 20:56 |
by Tim Edwards 06/08/2019 - 19:05 |
|
Getting the right feel for a potion themed card game |
10
|
2173 |
by Grissecon 06/01/2019 - 14:31 |
by Grissecon 06/02/2019 - 18:08 |
|
Real time mechanisms |
7
|
1578 |
by madinthehat 05/22/2019 - 15:44 |
by madinthehat 05/25/2019 - 11:15 |
|
Using cards for actions = too unpredictable? |
6
|
1792 |
by Milostnik 05/14/2019 - 00:54 |
by larienna 05/15/2019 - 00:03 |
|
How do you like your random encounter cards? |
6
|
1589 |
by larienna 05/11/2019 - 23:47 |
by larienna 05/14/2019 - 23:55 |
|
Tactics yes, but not enough strategy |
23
|
2208 |
by Tim Edwards 04/16/2019 - 12:19 |
by Tim Edwards 04/20/2019 - 07:44 |
|
binary dice |
12
|
2069 |
by wob 04/13/2019 - 10:19 |
by Jay103 04/16/2019 - 11:09 |
|
Encounters: Giving players a choice of action |
22
|
2349 |
by larienna 03/04/2019 - 14:54 |
by larienna 04/13/2019 - 14:51 |
|
Attributes problem |
19
|
1945 |
by X3M 04/08/2019 - 10:01 |
by X3M 04/13/2019 - 09:50 |
|
Deeper card game strategy |
24
|
2330 |
by questccg 03/10/2019 - 22:51 |
by questccg 03/31/2019 - 20:19 |
|
"Spaceless" Movement - What is the best way to do this? |
15
|
1982 |
by bottercot 03/11/2019 - 16:49 |
by Isegrim 03/22/2019 - 17:01 |
- No New Posts
- New Posts
- Hot Thread (No New)
- Hot Thread (New)
- Sticky Thread
- Locked Thread
