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Mechanics

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Army movement mechanic
6
2653 by Lowlarh
04/19/2012 - 16:18
by Lowlarh
04/22/2012 - 09:35
Armor Mechanics in turn-based rpg combat
[Page 1, 2]
40
14909 by devaloki
04/12/2014 - 04:44
by X3M
05/04/2014 - 07:38
Arena type battle with cards/dice. Player Stats?
2
2518 by knightshade
02/11/2013 - 21:44
by knightshade
02/12/2013 - 02:05
Arena Shooter Game: 'Aim' as a value, what counters it?
22
2670 by ArkhamArkhiver
01/10/2019 - 22:31
by john smith
01/24/2019 - 14:58
Area terrain and ranged attacks?
7
2386 by Blake
02/08/2009 - 20:10
by Mitchell Allen
03/04/2009 - 02:05
Area Control Resource Mechanic: Blade & Barrel
3
2783 by spaff
07/20/2017 - 14:03
by Daggaz
03/11/2018 - 14:49
Area control - How to implement?
2
2278 by questccg
12/28/2013 - 22:39
by questccg
12/30/2013 - 16:56
Are there any card games out there with spell cards the forms the deck
2
1958 by jedite1000
10/28/2021 - 03:38
by larienna
10/28/2021 - 15:00
Are there any card game mechanics you loathe?
11
4601 by clockworkcorvid
08/29/2011 - 07:34
by clockworkcorvid
09/15/2011 - 04:03
Are my walls too durable?
5
2481 by X3M
08/25/2024 - 14:04
by X3M
08/27/2024 - 19:23
Are auctions evil?
[Page 1, 2]
39
6722 by Maaartin
06/12/2011 - 15:30
by InvisibleJon
06/29/2011 - 16:06
Anyone have experience, as player or designer with shifting victory conditions?
4
2160 by Mosker
09/20/2017 - 13:58
by Mosker
09/22/2017 - 11:18
Anyone create military sims?
9
2405 by Mike Atencio
09/18/2016 - 08:35
by Mike Atencio
09/20/2016 - 09:36
Any tips on designing real-time board games?
5
3270 by larienna
08/30/2013 - 23:36
by Despot9
09/03/2013 - 14:15
Any games with rock-paper-scissors-like mechanics?
5
3628 by Drion22
06/27/2019 - 22:18
by wob
06/30/2019 - 09:17
Any games with movement dice?
4
2528 by NewbieDesigner
03/29/2011 - 13:19
by NewbieDesigner
03/29/2011 - 20:55
Anti cheat mechanic
12
2717 by Asdoama
10/19/2009 - 00:24
by Asdoama
12/28/2009 - 05:08
Antaire: Dungeons - adding an AI deck
3
2295 by Relexx
01/25/2013 - 02:13
by Relexx
01/28/2013 - 22:01
Another Custom Die Combat Solution
4
2957 by Desprez
04/25/2012 - 19:27
by Desprez
04/27/2012 - 04:31
An RPS Strategy card Mechanism
8
3677 by larienna
11/28/2013 - 14:13
by vonklaude
01/17/2014 - 05:14
An option that is usually unproductive, but critical to win
5
2350 by maltezefalkon
11/13/2015 - 15:33
by amilsan
11/16/2015 - 19:01
an idea for a new card (and board) game- need some help!
4
1869 by arachnid
03/20/2013 - 03:45
by arachnid
03/21/2013 - 06:17
An alternative way to use the Icon based system
0
1791 by larienna
12/19/2012 - 15:01
n/a
An alternative to bonus that cancel each other
4
2237 by larienna
11/30/2010 - 21:40
by irdesigns510
12/01/2010 - 20:57
Always at Risk without being Adjacent
20
4109 by Toa Lewa
05/01/2014 - 16:32
by Toa Lewa
05/12/2014 - 15:16
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by Dr. Radut