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MTW Nexus Set Preview - White Knight

MTW: White Knight

Okay folks,
We proudly present the first, play tested, balanced and artistically finished card from our upcoming game THE MAGITECH WARS - techno fantasy skirmish battles.

THE WHITE KNIGHT

* With a cost of 3 he is medium priced (and you get quite a lot for that cost)
* His power of 9 outmatches all weenies and rank-and-file minions
* Two health points make him quite durable
* The Protector ability is both a blessing and a curse at the same time
* Speed of Light makes him strike so fast, his enemies have no chance to react

New game and a playtest form

"Finished" my second print-and-play game last month. Name of it is Space Relics. Here's the blurb:

The Game Crafter Is About To Get Its 20,000th Order And Is Giving Away 20,000 Pennies in Shop Credit To Celebrate!

The Game Crafter - The Leading Print On Demand Game Publisher

It’s hard to believe that The Game Crafter is going to get its 20,000th order in the next few days! After all, when we launched this service (as a beta) back in July of 2009, we weren’t even sure there was a market for print on demand game publishing.

Sports anyone?

I am expanding my game design work into the field of sports starting with revamping tennis to make it more exciting to watch. As I plan to make it 20% better the new sport will be known as twelvenis.

First improvement; explosive balls set on a random timer.

An Introduction to Magitech Wars

Magitech Wars Header

Hello all,
Time for another blog entry. This time its about my secondary project titled "The Magitech Wars". There is a thread on BGDF about how it came to be. All started with the idea to create a boardgame version of the old computer game "Archon", with a modified theme and modified gameplay. After the discussion, this is where we ended up:

THE MAGITECH WARS

http://facebook.magitechwars.com
http://twitter.magitechwars.com
http://www.magitechwars.com

ULTRA SHORT SYNOPSIS

Winner Announced for The Game Crafter Map Builder Design Challenge!

Mob Town, by Danny Devine - Winner of The Game Crafter Map Builder Design Challenge!

We’re pleased to announce that Mark “Shmitz” Major of Whirling Derby Games, and who is our guest judge for the Map Builder Design Challenge has determined the winner. But why spoil the surprise. We’ll let him tell you in his own words.

Congrats! We reached the $7000 Goal!

$7000 Goal Reached! $10,000 Shrink Wrap Goal makes shrink wrapping FREE for all games, for everyone, forever!

We have reached the $7000 Shrink Wrap goal in 20 days! This means that we’ll have the funds to get an Advanced Shrink Wrap Machine and all games will be wrapped at $.20/game! This is a great achievement for the The Game Crafter community and it confirms that there’s significant demand for shrink wrapping after all.

2012-13 Game Designer Survey Results

Game Designer Survey Results

In the last half of December through the first part of February I distributed a survey for game designers on the Internet: "This is a short (10 questions, five minutes or less) survey for people who call themselves game designers, video or tabletop (which is as good a way to define who game designers are as any other)." In the end, 142 respondents have had a game published commercially, along with 46 self-publishers, more than half of the 346 respondents. Here are the results.

Post Apocalypse and Urban Resistance Miniatures Available at The Game Crafter

Post Apocalypse and Urban Resistance Miniatures Now Available at The Game Crafter

The Game Crafter is pleased to announce the release of some post apocalypse and urban resistance miniatures to go with the special forces released a few days ago.

Playtested my game at Tabletop Day

Playtest Tabletop Day

A friend of my agreed to play my steampunk miniatures wargame during tabletop day in our LFGS, having nothing better to do. The game took about 2 hours due to explaining all the rules and just general first time learning the new system. We each had 6 unbalanced models. This was a game of rules playtesting, not balance playtesting, after all.

Halfway through he commented that it was fun. At the end of the game, the negative things he had to say were:

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by Dr. Radut