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Mechanics

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Avoiding special text abilities
7
1633 by larienna
01/16/2020 - 23:10
by X3M
01/17/2020 - 14:48
Strong dice mechanic
16
2367 by questccg
01/10/2020 - 15:40
by X3M
01/13/2020 - 06:34
Solitaire stock market game
2
1488 by larienna
01/10/2020 - 12:53
by larienna
01/10/2020 - 16:10
Stock market game: Number of commodities
7
1556 by larienna
01/08/2020 - 15:47
by questccg
01/09/2020 - 20:47
Changing the "bonus damage rules"
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33
4518 by X3M
12/25/2019 - 06:51
by X3M
05/10/2020 - 08:57
Take-what-you-want to start a game
8
1994 by SDHokie
12/18/2019 - 18:05
by Warklaxon
01/02/2020 - 22:36
Time Travel: possible within a board game?
17
1944 by ceethreepio
12/06/2019 - 08:51
by ceethreepio
02/20/2020 - 12:01
Weight of charging a weapon over time?
12
1706 by X3M
11/19/2019 - 16:29
by X3M
11/25/2019 - 15:27
Updated Board Ideas
4
1571 by sesame3246
11/19/2019 - 14:56
by sesame3246
11/23/2019 - 14:48
Weapon cooldown, would you make use of it?
7
1603 by X3M
11/16/2019 - 17:59
by X3M
11/19/2019 - 16:18
Board ideas
7
1051 by sesame3246
11/11/2019 - 01:10
by questccg
11/11/2019 - 19:55
Card Game Combat Systems
6
2204 by NomadArtisan
11/05/2019 - 12:55
by NomadArtisan
11/05/2019 - 14:22
Damage reduction, only one way?
21
1345 by X3M
11/04/2019 - 20:15
by X3M
11/11/2019 - 21:06
No Card Play Limits
8
1040 by NomadArtisan
11/01/2019 - 14:15
by SDHokie
11/07/2019 - 17:28
Hexagon grid movement question
12
1446 by NewbieDesigner
10/22/2019 - 08:52
by apeloverage
10/24/2019 - 20:26
Player or AI, a new cardgame concept?
7
1386 by X3M
10/18/2019 - 08:17
by X3M
10/22/2019 - 11:54
Superpowers game?
25
1913 by Jay103
10/10/2019 - 11:13
by Jay103
10/17/2019 - 12:22
I might have finally found my encounter resolution mechanism
2
1102 by larienna
10/09/2019 - 11:57
by larienna
10/09/2019 - 15:18
hidden trap in dungeon without players knowing
11
1411 by jedite1000
10/02/2019 - 02:47
by questccg
10/03/2019 - 17:24
Mapless Movement
9
1563 by FrankM
09/28/2019 - 22:34
by NomadArtisan
11/05/2019 - 11:33
War games: Using the reduced side for a different unit type.
10
1787 by larienna
09/27/2019 - 16:02
by larienna
10/03/2019 - 10:46
Using the pay to succeed mechanism in war games.
20
1528 by larienna
09/26/2019 - 10:20
by larienna
10/03/2019 - 09:39
Computation of dice rolls (ODDs)
16
1292 by questccg
09/23/2019 - 17:02
by apeloverage
09/26/2019 - 19:55
herding mechanic?
6
1240 by NewbieDesigner
09/19/2019 - 14:14
by questccg
09/23/2019 - 16:40
Reducing handling for Action Points
2
1101 by X3M
09/12/2019 - 17:30
by X3M
09/13/2019 - 17:19
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by Dr. Radut