Mechanics
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| Topic | Replies | Views | Created | Last reply | |
|---|---|---|---|---|---|
| Sharpness of a RPS system |
1
|
2208 |
by X3M 05/14/2020 - 09:46 |
by X3M 05/15/2020 - 10:54 |
|
| First player advantage? |
5
|
2636 |
by Xayiede 06/15/2020 - 16:22 |
by Xayiede 06/17/2020 - 05:43 |
|
| dice combinations for "consolation prizes" |
5
|
3038 |
by MarkD1733 07/20/2020 - 23:50 |
by MarkD1733 08/08/2020 - 21:51 |
|
| Help with scoring |
10
|
2409 |
by Juzek 07/27/2020 - 17:11 |
by Fri 07/29/2020 - 16:51 |
|
| Which levers to manipulate |
2
|
2014 |
by MarkD1733 08/08/2020 - 21:47 |
by let-off studios 08/10/2020 - 09:08 |
|
| Push your luck - single player independent or multi-player aggregate |
4
|
1830 |
by MarkD1733 08/08/2020 - 22:14 |
by MarkD1733 08/13/2020 - 00:19 |
|
| Is maximum population only relative to food production |
8
|
2198 |
by larienna 08/19/2020 - 13:05 |
by Tim Edwards 08/22/2020 - 04:53 |
|
| TCG game with more than 2 players? |
5
|
4096 |
by jedite1000 08/19/2020 - 23:40 |
by larienna 08/21/2020 - 10:44 |
|
| Deck building archetypes |
3
|
2594 |
by jedite1000 08/20/2020 - 02:17 |
by AdamRobinGames-ARG 08/21/2020 - 11:41 |
|
| Creature stacking game |
6
|
2119 |
by jedite1000 08/20/2020 - 23:18 |
by Juzek 08/28/2020 - 14:55 |
|
| Wargames with unlimited range/movement |
6
|
1991 |
by Fhizban 08/22/2020 - 07:49 |
by X3M 08/24/2020 - 21:35 |
|
| Bust mechanic...should it be unalterable? |
2
|
1894 |
by MarkD1733 08/31/2020 - 00:44 |
by AdamRobinGames-ARG 08/31/2020 - 12:31 |
|
| Knizia's "New Tactical Games for Dice & Cards" |
0
|
1943 |
by let-off studios 10/01/2020 - 08:00 |
n/a | |
| progress track ideas |
7
|
2276 |
by NewbieDesigner 10/01/2020 - 21:26 |
by NewbieDesigner 10/02/2020 - 22:48 |
|
| Article: Implementing "Balanced Dice" |
2
|
1854 |
by let-off studios 10/05/2020 - 08:52 |
by let-off studios 10/05/2020 - 12:28 |
|
| Trying to adapt the W1815 combat system for generic battles |
5
|
2265 |
by larienna 10/16/2020 - 12:45 |
by larienna 10/28/2020 - 10:23 |
|
| Action points...or not? |
6
|
2128 |
by X3M 10/19/2020 - 07:21 |
by X3M 10/21/2020 - 05:12 |
|
| "Qualifiers" in games |
1
|
2200 |
by GamesPrecipice 11/02/2020 - 16:43 |
by postworld 01/31/2021 - 07:17 |
|
| Can this rule still be used? |
18
|
2998 |
by X3M 11/14/2020 - 08:00 |
by X3M 08/28/2022 - 20:09 |
|
| Help in adding Strategy/Depth |
41
|
5480 |
by Westmaas 11/30/2020 - 15:48 |
by Westmaas 01/22/2021 - 17:39 |
|
| How to represent types of rulers |
3
|
1662 |
by larienna 12/16/2020 - 15:52 |
by larienna 12/17/2020 - 10:23 |
|
| Terrain as simplified as possible |
43
|
5478 |
by X3M 12/27/2020 - 13:31 |
by X3M 02/11/2021 - 00:19 |
|
| Worker Placement: How to "collect" resources? |
9
|
2158 |
by questccg 12/28/2020 - 18:43 |
by questccg 01/04/2021 - 20:19 |
|
| How to have random counter placement at game setup |
16
|
3145 |
by MikeGravelle 01/31/2021 - 09:44 |
by lewpuls 02/19/2021 - 16:51 |
|
| Want some insight on a character class changing system |
8
|
2567 |
by larienna 03/01/2021 - 11:28 |
by larienna 03/02/2021 - 21:20 |

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