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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliessort iconViewsCreatedLast reply
Mechanic of the day, Runaway Leader, 8.20.09
2
702 by KrinkleChip
08/20/2009 - 17:49
by scifiantihero
08/20/2009 - 23:03
Wargame dice based mechanic
2
1650 by Dirg
07/15/2009 - 16:19
by Dirg
07/16/2009 - 08:44
Crayon Rail Mechanic - Copyrighted by Mayfair?
2
1182 by DanMacK
07/11/2009 - 08:17
by DanMacK
07/11/2009 - 15:09
Using cards to track VPs/resources?
2
1027 by Grudunza
06/12/2009 - 13:45
by Grudunza
06/12/2009 - 18:13
Abstract mechanic idea for resolving conflicts.
2
918 by larienna
05/23/2009 - 21:42
by larienna
05/24/2009 - 21:30
Risk Game
2
1147 by frisky risky
03/20/2009 - 03:21
by apeloverage
03/20/2009 - 12:11
A technology system for Starcraft Lite
2
912 by larienna
03/09/2009 - 11:12
by larienna
03/09/2009 - 18:08
Resource name?
2
807 by Korbein
12/26/2008 - 11:33
by Korbein
12/31/2008 - 20:18
Adding competition to a coop dungeon crawl
3
294 by Paul Ott
06/11/2018 - 17:37
by Fri
06/12/2018 - 15:56
Treason - Combat Concept
3
172 by Foolish Crok
06/07/2018 - 16:51
by Foolish Crok
06/08/2018 - 22:28
Bad guy move mechanics
3
398 by mcobb83
03/18/2018 - 13:14
by Fri
03/19/2018 - 10:16
Dice for Coordinates - Seen It Before?
3
494 by RyanRay
02/19/2018 - 12:49
by Fri
02/20/2018 - 16:05
Which of these Combat Systems Do You Prefer?
3
1045 by dnddmdb
01/06/2018 - 17:00
by Paul Ott
01/29/2018 - 09:27
Help needed for a hero resource/stat.
3
571 by Picos
09/12/2017 - 15:08
by Picos
09/12/2017 - 17:04
Hand Matters
3
603 by NomadArtisan
08/25/2017 - 10:53
by NomadArtisan
08/26/2017 - 18:24
Area Control Resource Mechanic: Blade & Barrel
3
824 by spaff
07/20/2017 - 14:03
by Daggaz
03/11/2018 - 14:49
Player allocating skill into subcategories with some choice of how they use the skills
3
552 by cloa513
07/19/2017 - 05:53
by let-off studios
07/19/2017 - 08:18
Card game with "Workers" for resources, Is this plausible? More details in body.
3
712 by Corrosive Games
07/01/2017 - 16:01
by kevnburg
07/01/2017 - 17:53
The first turn advantage in my TCG/tactical combat game
3
735 by Zweiterversuch
06/26/2017 - 23:52
by polyobsessive
06/27/2017 - 11:33
Character selection in hidden-role game
3
845 by jambojazz34
06/01/2017 - 07:55
by let-off studios
06/02/2017 - 08:49
Worker Placement in an Area Control World
3
779 by spaff
05/24/2017 - 12:51
by FrankM
05/28/2017 - 14:57
cards <--> chart elements affect each other's game as reference
3
807 by Cori226
04/03/2017 - 07:07
by FrankM
04/03/2017 - 16:36
Mechanics and story
3
497 by Johnny Black
03/07/2017 - 20:32
by FrankM
03/08/2017 - 11:37
Need some help/assistance
3
691 by Nucular
01/25/2017 - 17:09
by radioactivemouse
01/31/2017 - 16:16
Refining Mechanic of Event Cards with Partial Information on the Back
3
964 by DarkDream
01/14/2017 - 17:06
by Daggaz
01/20/2017 - 04:43
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by Dr. Radut