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TradeWorlds: Smugglers Run

Well it's been a while since I have had the chance to "re-think" the third (3rd) Expansion for "TradeWorlds". For those who don't know, the Expansion was going to be called: "Smugglers Run".

Mom N' Pops - Game Jam Entry

I finished up and submitted an entry to this year's Mapemounde analog game jam over at . It's a tabletop game/RPG game jam that has 10 days or so of game development, then two weeks of playing/reviewing the submissions. The general idea is always about maps in some way, shape, or form. In particular, this year's theme was, "The map is the body of a loved one."

I decided to make a storytelling/journaling game about becoming a tattoo artist.

May 6 2022 update

Here is what I have accomplished in the last 8 days for the last point system of Dymino Monsters:

1: Ancient Garden 4-29-2022 50 cards
2: KingDehm 4-29-2022 40 cards
3: The Cross of the Titan Triangle Temple 4-29-2022 25 cards
5: Minotaurians 4-30-2022 30 cards
6: Caldeanna 5-1-2022 42 cards
7: Safarono 5-1-2022 50 cards
8: Lordonamea 5-1-2022 25 cards
9: Monterello 5-1-2022 40 cards
10: TrueHeart 5-1-2022 30 cards
11: Balleteonean 5-2-2022 30 cards
12: Tog Empire 5-2-2022 50 cards
13: TriiDor Empire 5-2-2022 60 cards
14: Twin Sisters Metal/Machine 5-4-2022 106 cards

TGC Community Game Night at Gen Con 2022!

We’re excited to announce that our annual TGC Community Game Night was approved for Gen Con 2022! The event will run from 8pm-midnight on Friday, August 5th and will be held in the Wabash 1 Ballroom inside the Indiana Convention Center. This is an official Gen Con event and so you’ll need to grab a ticket to enter. 60 tickets available at

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Selling My Games Collection - ALL GONE

In a short time, I will be moving to a rural/wilderness area and traveling there with little more than what fits in my car (a modest-yet-awesome Toyota Corolla). In radically downsizing, my tabletop and card game collection is on the chopping block. Might you be interested in taking in a game or two?

EDIT: All games are gone. :-D

I chose not to delete this thread because there's been a nice discussion about Splendor in particular. Read on, and learn.

Be on The Lookout

Be on the lookout for:


DockFighters from 3Dartlab.

I was asked back on 3/9/2022 to help out edit DockFighters pdf game rules.

This morning, 3/16/2022 from 12:30 am to 4:10 am, I finally finished editing the rules for 3DartLab.

Back on 12/25/2021, the game developer had also asked me to help edit their other game titled,"Space Kraken". 3DartLab is still working on the rules from what I gathered, but their game Space Kraken has already been play tested earlier in the year 2021.


The Trouble with Victory Conditions

So I want to have an interesting endgame for Dark Forest. What I've settled on for my first prototype is the following:

In this game, you are looking for a super-advanced ancient civilization that is potentially hiding out somewhere in the universe. It may or may not exist. If it exists, you must find it, contact it, and forge a peace with them. If they do not exist, you must defeat all other players to become the only spacefaring civilization.


Design Goals and Victory Conditions

In moving forward with this game, I have a couple of design goals that I am keeping in mind. Somewhere in the back of my mind I remember a Ludology episode where they talk about the different things that people get out of a game. Some people connect to the game visually, some connect purely for the puzzle, some people like playing with the little pieces more like a toy. If you can provide some aspect fo your game that appeals to each type of player, then you are helping your design.

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by Dr. Radut