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Design Theory

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3 color scheme resistant to color blinds
5
3368 by coco
01/07/2009 - 09:50
by Kactus
01/08/2009 - 20:53
Laws instead of rules
22
2425 by coco
01/17/2009 - 18:09
by tomi71
06/02/2009 - 01:43
Recomended game-design videos and readings
27
3375 by The Magician
01/22/2009 - 20:26
by larienna
05/05/2009 - 13:42
In case of doubt, make optional rules
9
2080 by larienna
01/24/2009 - 06:00
by Raiderjakk
01/27/2009 - 13:15
New game M.C. (Midevil Caravan) with up and coming 2nd "edition" 31st century.
2
2385 by gman279
01/27/2009 - 18:38
by gman279
01/27/2009 - 19:08
Rating trivia questions
9
2498 by Addiso
01/30/2009 - 18:02
by Addiso
02/10/2009 - 12:40
Everything boring about boring games
29
2635 by The Magician
01/31/2009 - 00:55
by brisingre
02/08/2009 - 21:54
Many games using the same components
7
2058 by The Magician
01/31/2009 - 19:48
by fecundity
02/01/2009 - 18:37
board game vs. video game design
[Page 1, 2]
37
6131 by The Magician
02/06/2009 - 16:17
by End of Time Games
05/06/2009 - 23:59
Approaches to game design
[Page 1, 2]
47
4876 by The Magician
02/10/2009 - 18:18
by End of Time Games
05/27/2009 - 16:12
Tragedy of the commons
9
4151 by coco
02/12/2009 - 09:50
by shiraz
11/04/2009 - 02:32
do you find this problematic with the current theme??
5
1696 by Jimmy
02/15/2009 - 13:42
by JuggernautJ
02/19/2009 - 01:23
Partnerships
1
1605 by Taavet
02/25/2009 - 19:21
by InvisibleJon
02/26/2009 - 11:26
The human AI (GM or DM)
5
2193 by Taavet
02/25/2009 - 19:48
by hoywolf
02/26/2009 - 15:23
TCG and the WotC patent
[Page 1, 2]
54
17642 by web_wanderer
02/27/2009 - 08:15
by irdesigns510
11/05/2010 - 18:03
Number of Components: Designing with Cost in Mind
7
2578 by dtrik
03/14/2009 - 15:30
by bluepantherllc
12/10/2009 - 11:55
The math of it all
[Page 1, 2, 3, 4]
97
10172 by The Magician
03/14/2009 - 17:41
by End of Time Games
05/13/2009 - 13:04
Simplicity/Complexity
6
2197 by The Magician
03/30/2009 - 13:26
by The Magician
03/30/2009 - 19:42
Language for Subtypes/Keywords
7
1942 by infocorn
04/03/2009 - 14:07
by infocorn
04/06/2009 - 10:13
Momentum
7
1912 by coco
04/09/2009 - 19:34
by coco
04/10/2009 - 14:31
different mechanics and rules, same experience
4
1622 by Jimmy
04/15/2009 - 17:29
by SiddGames
04/20/2009 - 16:59
HUNTER is no wisdom !
24
2085 by Isabella
04/22/2009 - 02:44
by ReneWiersma
04/29/2009 - 02:56
Game design 101: Theme vs. narrative
11
5914 by 55cards
04/22/2009 - 18:42
by End of Time Games
04/25/2009 - 03:44
Rules vs. Card Instructions Dilemna
6
2067 by provfrog
04/23/2009 - 10:43
by Michael C
05/02/2009 - 05:09
How much detail is too much?
12
2390 by Fhizban
04/25/2009 - 12:02
by Fhizban
04/29/2009 - 02:44
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by Dr. Radut